Thursday, September 25, 2008
Wednesday, September 3, 2008
Tuesday, August 19, 2008
Tuesday, July 22, 2008
Wednesday, July 16, 2008
Tuesday, July 15, 2008
ABOUT MOTORS
Monday, July 14, 2008
Progress Update
After alot of fiddling, all bracing has been placed on and motors needed a little be a manipulating to fit on.
The pieces have not been fixed just incase we need to change motors.
Motors 19, 20 have been mucking up and may need replacing.
The new regulator "pulsing" for some reason too.
Monday, June 30, 2008
This little flower
UPDATE
Tuesday, June 24, 2008
16/6/08
Test though, was unsuccessful due to what seemed like Phidget board problems. We believe this was due to the board being on all night, and will try again the next chance we get.
Wednesday, June 11, 2008
Yesterday
Sunday, June 8, 2008
Allright so
So what, the arches are filled the feet are ready the patches are half finished and joanne is coming tomorrow. I just woke up and i figured out that the solution is quite simple.
Saturday, June 7, 2008
Friday, June 6, 2008
Thursday, June 5, 2008
Wednesday, June 4, 2008
Tuesday, June 3, 2008
Zoning Systems & Pre-Max patches
for all illustrations below, yellow represents light control patches with 20 sec delay after it switch on.... (on/of) and blue represents motor control patch
Zone 1 & Zone 3 type patch circuit system
Zone 2 patch for a single circuit system phidget interface 8x8x8 type A (1x refer to networking system above)
Zone 2 patch for a single circuit system phidget interface 8x8x8 Type B (2x refer to networking system above)
Technical Group Update
All electronics, lighting, cabling ordered.
Final fan design has been sent to Spray Booth Services Aus. Fans will be ready by friday.
Max patch will be started today and working with interaction group.
Today we will be working on making all sensors and rewiring motor cabling.
3D max file
Could you send me your 3D max file, so that I could work on the perspective montages,
thanks
Quotes anyone? Quotes?
"Skinform is not about novel ideas or showcasing interactivity in the form of the classical art installation. Its conception was based on how interactive technologies will be integrated into architecture. Interactivity is the system behind Skinform but tweaked away from its usual meaning, its about an invisible system that adapts to the individual for a pre-defined purpose – in this instance maintaining comfort and adapting privacy for its inhabitants."
Monday, June 2, 2008
Material Department update
Sunday, June 1, 2008
TECHNICAL: Footing Design
Second image is a perspective of the feet looking from inside the module. Notice how you can see the fan and transformer at the inside base of the feet. The yellow part is the frame created to make a pivoting point between the first and second triangular module. And also to create a railing system for the 'rack' to slide up and down on (this will be shown below)
Perspective of the feet looking from outside the module. Notice how you can see the 'rack and pinion' setup, as well as brackets to hold up the motor (magenta).
Close up view of the 'rack and pinion' setup, and how the rack is held up by the rails (yellow), which in turn are connected to the brackets (purple) which hold up the motor (red). A working model will be completed tomorrow evening.
Rough Lighting Effect!
Material Department
Message for Sarah
Sarah just to let you know I have taken 6 structures home with me tonight and will continue to add hooks tomorrow night and continue on Tuesday at home until finish ... you will see me Tuesday arvo with 6 COMPLETE STRUCTURES WITH HOOKS!!!! The 2 completed ones are folded nicely and placed in completed box so there are 7 more left for you and the material department team members to work on. Good luck and happy sewing!!!!