Saturday, May 31, 2008

Networking System



This networking system illustration for electrical and interface diagram in rigid form


Light Dependent Resistor connected to a resistor to detect movements.
It detects change in light approximately 600-1000mm away in a directional sense.


We also have a larger LDR which probably needs a bigger resistor because we are getting too much voltage and no dection.

SATURDAY NIGHT PARTY IN THE COURTYARD

MESH VOTE PLEASE ALL COMMENT - BY MONDAY 9AM

FOLLOWING IS A OPTION OF TWO 'SYSTEMS' WE NEED
EVERYBODIES FEEDBACK ON IN
THE FORM OF A VOTE BEFORE WE CAN PROCEED.

PLEASE VOTE IN THE COMMENTS
SECTION OF THIS BLOG - BEFORE 9AM
MONDAY MORNING.

THE OPTIONS ARE -

'3D MESH' VIA ON SITE WEAVING

'INFILL FABRIC' PRE-MADE


PLEASE ALSO SPECIFY PREFERENCE FOR
BLACK OR WHITE...

PLEASE NOTE THAT WHICH EVER SYSTEM
HAS THE MOST VOTES
WIILL BE FURTHER RE-FINED... +
BE THE SYSTEM WE USE FOR THE MESH.


animation - fan open close

in courtyard - more to come

footing re design concept

http://www.engadgetmobile.com/photos/htc-touch-diamond-all-gussied-up-and-official-2/791076/
so Adrian came by, said our foot looked like a toilet, laughed and then walked away. (Actually he said it looked chunky). So Phil, me and Franz are going to be busy redesigning it.. concept image

TECHNICAL DEPARTMENT IS BUSY!!



THIS IS AN ULTRA BUSY WEEK FOR THE TECHNICAL DEPARTMENT. PLEASE TAKE NOTE OF ABOVE SHUFFLE OF DEPARTMENT - AS
CONCLUDED IN A SKINFORM MEETING TONIGHT - PLEASE TAKE FULL RESPONSIBILITY FOR YOUR ITEMS + MAKE SURE YOU DELIVER ON TIME ...

Interaction Diagram

Friday, May 30, 2008

anim

I would suggest that you watch this video a couple of times, its showing all the configurations and the effect of the open and closing of the fanning and the lower and higher bloating simultaneously...

Ground form


Photos of the working model






















TECHNICAL: Push and Pull system model







These photos show the actual Push and Pull system built, as described earlier in TECHNICAL: Proposed Push and Pull system . This systems flaw is that there are too many moving parts, too many cut grooves on the 'arm' when cutting them up, and the amount of space it would take up in the footing. Proper 'arm' measurements were not taken into account, as why the upper 'arm' could not hold its positioned angle when the device was rotating. The model did produce the desired 'push and pull' movement wanted, and was a success in that department, but the above points mentioned overpowered it's advantages.
A new simpler system has been designed by using strings and the wind-up module (see TECHNICAL: Wind-Up Module ) to achieve the same effect. Further details on this will appear tomorrow.

MODULE HEIGHT

We managed to create a height of 1.9m with base distance of 2.0m without pushing or pulling the triangular modules, any further and the 'natural' height of the module will decrease. This photo shows this example, with Harry measuring approximately 1.85m.

Second photo has the bases approximately 2.3m apart. But with the right side of the base pushed forward. A clear example of how we want the modules to interact with users, when they're in a different position other than directly centre of the 2 bases.


MEETINGS FOR TOMORROW

MATERIAL, TECHNICAL + CONCEPTUAL
UPDATE SAT MORN 10 AM - BE THERE

SKYPE MEETING WITH JO 4PM SATURDAY -
DONT MISS IT....

assignment 3 breakdown

module-test-prototype-webbing......


















How are these look???comment???



Base Construction model





Base construction documentation......

^....^

Thursday, May 29, 2008

schedule of works

Webbing idea#2 little hairs



another idea for the webbing. the corset.

TECHNICAL: Proposed Push and Pull system


The servo motor, arms and pivoting points will be hidden due to them being concealed in the proposed footing (see post titled "After testing different motion we feel it is b... " )

TECHNICAL: Wind-Up Module




Purpose of this was to be able to tug down the second triangular module using string. A video of this in action has been recorded and should be posted shortly.

mesh skin

This is from outside the studios on level 5. It's very interesting and stretchy too. This one was made from thin cardboard/ paper and was pretty strong and didn't rip.

Reference: UTS Student(outside level 5 Architecture Studios)

Lighting Controller:Products/BM7002 Open Collector outputs

http://www.bluemelon.org/index.php/products/bm7002_open_collector_outputs

Mesh skin


Hand Knitted strip-very stretchy!!! Initially OPAQUE

Stretched out-SEMI TRANSPARENT.




With thicker knitting sticks these holes can be much larger, making it more transparent if needed.

Wednesday, May 28, 2008

Technical Group Tasks

Perry / James - Lighting & Sensors
- technical side /maxmsp (work with Rob on effect/concept)
- Research Phidget/resistors to dim lights
- Fixing - Heat - Placement
- Research Photovoltaic Sensor from jaycar

Franz / Harry - Motors
- Test Strenght, locations, fixing in base.
- Test movement of Arches to desired effect

Philip/ Erik B - Base design
- Refine Shape and dimensions
- Work with concept group on aesthetics
- Locations of all objects
- Materials / cost
- Waterproofing
- Air flow and Fans

film o1

could everybody that has taken any film
footage on their own cameras
over the last couple of weeks please save as dv format +
hand over to me on friday.

generally I will leave my video camera on the book
shelf in jo's office. if you want to film anything -
please sign your name on the sheet there + grab it -
shoot away. I will then download every night that days footage.

remember to keep shooting to approx 1 minute snaps -
as otherwise it takes ages to download + please only
shoot interesting stuff - always with aesthetics in mind....

then sign your name off when you return it -
this way I can see who has it at anyone time...

if there is any ideas etc re: film documentary
please feel free to express
these to myself or rob, at any time

tarantino - here we come!


curious mesh ?

3D mesh with nodules for eXpansion / contraction

3D MESH ?

Preliminary Schedule of stuff done by Friday

We should have a finished schedule of what we want to archive, so that we can present to the other teams and develop it or change it according to discussions.

Well developed lighting concept with diagrams -Rob
Membrane prototype and furniture consideration - Ciara 
Animated diagram input-output - Me
Physical model with webbing - showing overall idea cabling and - Channa

Japan-UTS Live Video Chat screen shots

Tonight we held a live studio update between japan and UTS. For me, it has been very exciting watching the progress through these constrained channels of digital exchange. It becomes more important to communicate openly and consistently, and especially to summarise ideas in a way that is succinct and convincing. Images therefore work well, short movies documenting the processes are even better. Some screen shots from our meeting below:


Live demonstration of the new PC fans that Sam has kindly been manufacturing for us. Mechanical movements of the ribs simulated by Phil's arms ;)


Erik E and Erik B demonstrating how the ribs will be fixed together to both constrain and enable specific movements between adjacent ribs.


Erik E explaining the template for building the bases on each rib which will host the fans, embedded lighting, and all wiring to sensors and the processor.


Jason telling us that everything is great. Thanks!


Perry and James explaining the frame holding the PC fans for ribs. Thank you Phil and Sam for the excellent work!

MATERIAL UPDATE 03



Im soooo happy to announce the materials team have made the 15 arches!!

woooo hoooo - well done everyone !! it was a great effort + we found we have the
re-incarnate of Gianni Versace in our group!! :)

We shall continue with 'ribbing' + 'seaming' tomorrow - ready to begin with
full scale experimentations on friday + saturday....

After most of you had left this evening, we discussed that the materials team
(in conjunction with ciara) can experiment with the design of the infill mesh tomorrow.

Attached is a diagram illustrating thoughts so far...

ie. mesh needs to be expandable - have memory - also transform from
opaque to translucent....

so bring your thoughts / inspirations along tomorrow night to have a group designing session
for possible mesh options...